The companion to Sabi’s book. Part Memoir, Part Guide: The Real Story of 12 days Building AI-Powered Games, with Hands-On STEM Projects, Coding Concepts, and Activities for Children aged 8–12.
By Dhara Shah

Most books on computational thinking are written by educators for classrooms. This one is written by a parent who did it with her 9yo daughter in 15 days and an AI chatbot.
It is part memoir: the real story of what happened across twelve sessions. And it is part guide: the practical method any parent can follow, with conversation prompts, offline activities, and AI prompts drawn directly from the sessions.
No computer science degree required. No expensive equipment. Just a curious child and a parent willing to think alongside them.
| YEAR WHEN WRITTEN | 2026 |
| FORMAT | Memoir and guide |
| FOR AGES | 8-12 years |
| COMPANION | Children’s Story Book |
Twelve chapters. One per concept. Each one follows the same structure: the real story of how the concept was introduced, what went wrong, what the design document looked like, how the game was built, and what the whole session was actually building in a nine-year-old.
Embedded in each chapter: the questions to ask before the session, the screen-free activity to do first, the AI prompt that produced the game, and two extension ideas for children who race ahead or need more time.